Co-Mentors: Professor Al Bodzin, Instructional Technology, College of Education; Professor David Anastasio, Earth and Environmental Sciences; Professor Tom Hammond, Instructional Technology, College of Education; Professor Zilong Pan, Learning & Technology, College of Education

Project Description:

How do we educate our extended community about their environment through immersive learning with virtual reality (VR) and game-based experiences?

This project is designing, developing, testing, and implementing an immersive virtual reality (iVR) project for STEM education to promote engagement and learning about spatial watershed features and environmental issues in the Lehigh River watershed. This project seeks to advance a novel approach using iVR learning with game design principles to broaden access to STEM learning experiences for adolescents and adults with a collaboration of informal STEM centers in the Lehigh Valley. Team members will learn Unity programming skills and develop immersive games for learning. All majors are welcome, particularly those with an interest in VR and developing games for learning.